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Most people will likely never forget the first time they stepped out into Hyrule Field after completing Ocarina of Time’s initial Deku Tree dungeon, feeling imbued with the freedom to go in any direction and live out their own adventure.
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It was done in this time by an American player known simply as “CantEven”, who memorised each of Portal’s test chambers meticulously and combined it with pinpoint accuracy to blitz through the game at a blazing pace. Portal works by arming you with the eponymous portal gun, having you shoot blue and orange warp holes that forms the basis of some incredibly inventive platforming puzzles.Ī typical playthrough should take players anywhere between 3 or 4 hours, but the quickest finish time ever recorded actually comes in at just 7m 06s 480ms.
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Valve’s now-iconic first-person puzzler has stayed a cult favourite game since its 2007 release, with most people loving its mix of dry humour, complex riddles and straightforward setup. With that said we at Console Deals thought it’d be fun to highlight 10 iconic games that have been ruined by speedrunning – those special few that you thought were perfect, but actually have enough glitches and bugs that make finishing it in record time quite the breeze. Usually this is an attempt to set a new world record, and over the years there have been a few games that have become popular favourites. Speedrunning refers to playthroughs of a particular game wherein the person playing it is trying to reach the end at the quickest pace possible. Completely at the opposite end of this spectrum, however, are speedrunners. After all, if picking up a new release day one requires you to cough up a not insignificant £40, it makes sense for you not to rush whatever the interactive experience that lies ahead has in store for you.
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